Aegis of Champions
The Aegis of Champions is the physical trophy awarded to the winners of The International, Dota 2's annual world championship — the sport's most coveted prize.
AWP
The AWP is Counter-Strike's iconic sniper rifle — a one-shot kill to the body that is expensive but match-defining. A dedicated AWPer is a core role on most CS teams.
Balance of Performance (BoP)
Balance of Performance (BoP) is the set of regulated adjustments — weight, power, aero — used to equalise different cars so varied models can race competitively, central to GT3/GT4 racing.
Battle Royale
Battle royale (BR) is a competitive game mode where many players or squads fight on a shrinking map until only one is left standing — the format behind Free Fire and PUBG Mobile.
Bomb (plant / defuse)
The bomb (C4) is Counter-Strike's central objective: the attacking team plants it on a site and the defenders try to defuse it. Its detonation or defusal decides the round.
Booyah
"Booyah!" is the victory message Garena Free Fire shows the last squad standing — Free Fire's equivalent of the battle-royale "Winner Winner" screen.
Captain's Mode
Captain's Mode is Dota 2's standard competitive draft format, where each team's captain bans and picks heroes in a set alternating sequence before the game begins.
Car setup
A car setup is the bundle of tunable parameters — suspension, ride height, tyre pressures, gearing, aero, brake bias and differential — a sim racer adjusts to suit a track and driving style.
Clutch
A clutch is when the last player alive on a team wins the round against the odds — for example winning a 1v2 or 1v3 in VALORANT.
Controller
In VALORANT, a Controller is an agent who shapes the map with smokes and area-denial abilities — blocking sightlines to enable site executes and retakes.
Direct drive
A direct-drive (DD) wheelbase mounts the steering wheel straight onto the motor shaft — no belts or gears — giving the strongest, most detailed force feedback. It is the high-end sim racing standard.
Draft (Pick & Ban)
The draft is the pick-and-ban phase before a competitive match, where teams take turns banning heroes out and picking their own to build a team composition.
Duelist
In VALORANT, a Duelist is a self-sufficient, aggressive agent built to take the first fights and create space — the role the team's entry fragger usually plays.
Eco round
An eco (economy) round is one where a team deliberately doesn't buy full equipment to save credits for a stronger buy in a later round — a core economy concept in VALORANT.
Entry fragger
An entry fragger is the player who leads a team's push onto a site, taking the first duel to create space for teammates — in VALORANT, usually a Duelist.
EXP Laner
In Mobile Legends, the EXP laner plays the solo side lane — usually a fighter or tank — soaking experience to become a durable frontline and side-lane threat.
Force feedback (FFB)
Force feedback (FFB) is the motorised resistance and vibration a sim racing wheel produces to convey grip, kerbs and weight transfer — the main way a driver 'feels' the car.
Gloo Wall
The Gloo Wall is Garena Free Fire's signature deployable cover — a portable item that instantly raises a wall anywhere for protection, central to Free Fire's combat and rotations.
Gold Laner
In Mobile Legends, the gold laner is the marksman who farms the gold lane for resources and becomes the team's main late-game damage dealer.
Hotlap
A hotlap is a maximum-effort single lap flat out for the fastest possible time. In time-trial mode, drivers chain hotlaps alone against the clock to qualify or set records.
IGL (In-Game Leader)
The IGL, or in-game leader, is a team's shotcaller — the player who makes the tactical decisions (where to land, when to rotate, push or fall back) during a match.
Initiator
In VALORANT, an Initiator is an agent who sets up takes — scouting, flashing and disrupting defenders to create safe openings for the team to push.
Jungler
In MOBAs like Mobile Legends, the jungler is the player who farms neutral monster camps for gold and experience, then roams the map to secure kills and objectives.
Load-cell pedals
Load-cell pedals measure how hard you press rather than how far — braking by force, like a real car. They are a key upgrade for consistent, repeatable braking in sim racing.
Meta
In esports, the meta is the set of currently strongest strategies, heroes and team compositions — shaped by the latest balance patch and pro play.
Mid Laner
In Mobile Legends, the mid laner plays the central lane — usually a mage — providing burst damage, wave clear, and map control that links the team together.
Patch
A patch is a game update that changes hero stats, items or systems. Each patch reshapes the meta, so competitive players track patch notes closely.
Placement points
In battle royale esports, placement points reward how high a team finishes in a match. Combined with kill (elimination) points, they make up a team's total tournament score.
Position 1–5 system
Dota 2 teams are organised by a five-position system (Pos 1–5) that ranks players by resource priority: Pos 1–3 are the cores, Pos 4–5 the supports.
Racing line
The racing line is the fastest path through a corner — turn-in, apex, exit. The apex is the point closest to the inside of the corner, and hitting it well sets up a quicker exit.
Rank Tiers
Rank tiers are the ladder of skill divisions in ranked play. In Mobile Legends the ladder climbs from Warrior up to Mythic, the top tier where the best players compete.
Retake
A retake is when defenders move back onto a bomb site after the bomb has been planted, aiming to clear the attackers and defuse before it detonates.
Roamer
In Mobile Legends, the roamer is the team's support/tank who gives up farm to protect the core, set up ganks, and control vision around the map.
Roshan
Roshan is Dota 2's powerful neutral boss. Killing it drops the Aegis of the Immortal — an item that revives the carrier once — making Roshan control a core strategic objective.
Sentinel
In VALORANT, a Sentinel is a defensive anchor — an agent who locks down sites and flanks, holds positions and gathers intel to slow the enemy down.
Sim racing
Sim racing is the discipline of competitive racing on realistic driving simulators — distinct from arcade racers — using force-feedback wheels, pedals and rigs. Malaysia's national e-Racing squad competes in it.
Skill moves
In EA SPORTS FC, skill moves are rated dribbling tricks (1–5 stars). A footballer's star rating caps which moves they can perform — a key tool in high-level 1v1 play.
Slipstream
A slipstream (draft or tow) is the pocket of low-pressure air behind a car. Following closely cuts your aerodynamic drag, letting you gain speed and set up an overtake.
Spike
The Spike is the bomb in VALORANT — attackers plant it on a site and defenders try to defuse it; its detonation or defusal decides the round.
Telemetry
Telemetry is the recorded performance data from a lap — speed, throttle, brake, steering, g-forces and temperatures — that sim racers analyse to find time and compare against rivals.
Ultimate Team (FUT)
Ultimate Team (FUT) is EA SPORTS FC's card-collecting squad-building mode — and the basis of the competitive 1v1 format played on the FC Pro circuit.
WWCD (Winner Winner Chicken Dinner)
WWCD — "Winner Winner Chicken Dinner" — is PUBG's term for winning a single match by being the last team standing. In esports it doubles as the word for a match win.





